The Events section displays the last 50 attacks of the player’s base and mines.
Replay allows a player to watch the enemy's attack of a base or mine, regardless of whether it was successful or not.
Revenge becomes available when the enemy successfully attacks a player’s base. As part of the revenge, the player can scout or attack the enemy's base. Regardless of whether the revenge is successful or not, there's no second attempt. You can’t take revenge on someone who has taken revenge on you.